Videogames and Violence: A Nothingburger
18 months of research finds no evidence that violent games cause social violence.
18 months of research finds no evidence that violent games cause social violence.
More than 15 years ago, I wrote this paper about the economies of games. The nice people at Today I Found Out recently made a video about it. Thanks to former student Sami Stegall for the heads up!
In a massive experiment on money, a virtual society seems to act like a real one.
“Why God?” is often asked about the real world. It seems like a hangover from our goat-herding days. How odd, then, that Gods are everywhere in fantasy worlds. Why?
Within a generation, millions of low-income people will support themselves by playing games.
“Virtual economic behavior follows real-world patterns.”
“While we might believe that society operates a certain way, and we might have small-scale experiments that support our beliefs, it has generally not been possible to observe whole societies under controlled conditions. Now, however…”
“These changes – such as granting people the freedom to have whatever appearance and skills they wish – are sufficient to generate a society.”